4/28/2026

Victoria VR recently visited ECP to introduce students to our mission, our work, and the broader potential of virtual reality through Magic Madness VR, our PvP spellcasting game.
During the session, we explored how gaming has evolved into one of the world’s most influential entertainment and business sectors, and how VR is accelerating that shift.
We also highlighted the role of VR in education, where immersive environments can make learning more interactive, practical, and memorable.

Students also had the opportunity to try our VR AI Builder, a no-code creation engine that turns natural-language prompts into:
With support from our AI team, students experimented with prompts and saw how AI-accelerated creation can reduce build time from months to days, making it easier to create experiences for PC, VR, and mobile.
Following this introduction, the collaboration moved from theory into practice.
ECP students joined us for a two-day structured qualitative playtest of Magic Madness VR. We combined direct gameplay observation with post-session feedback to evaluate:

This gave our team a clearer view of how new players experience the game in practice, helping us:


For us, opportunities like this are about inspiring the next generation and showing what the future of VR can look like.