VR Token

What are Victoria VR Tokens (VR)?

The main currency in the Victoria VR. You can buy for them everything that will be in there – VR Lands, resources, NFT’s, items, objects, clothing, tickets, courses (lessons), documents, art or special keys. Users will be able to “mine” them with their activity in Virtual Reality. Victoria VR (VR) is an ERC-20 utility token.

How many VR tokens are there?

The total number of VR tokens is 16,800,000,000.

Why are there so many VR tokens?

Tokenomics is set up for a large community and a need for use in the world of Victoria VR.

How many VR tokens will be in circulation? What will be circulation supply?

The circulation supply will consist only of tokens sold in the VR token sale minus staked tokens.
Everything else will be locked in the VR’s Rewards Pool and gradually released into circulation after the launch of the entire Victoria VR world in Q2 2022. You can read more about tokenomics in the whitepaper.

What is the distribution of VR tokens?

VR’s Golden Tickets: 6,8 bil.
VR’s Rewards Pool: 8,8 bil.
Development: 1,2 bil.

Unsold tokens go to the VR’s Rewards Pool.

The team’s tokens will start to be released gradually three months after the launch of the VICTORIA VR world and will be released every three months for three years.

For detailed information please read our whitepaper.

How many VR tokens does the team have?

Victoria VR team have 800 mil. of VR tokens. The team’s tokens will start to be released gradually three months after the launch of the VICTORIA VR world, and will be released every three months for three years.

What is VR token contract address?

Contract: 0x7d5121505149065b562c789a0145ed750e6e8cdd
Etherscan link: https://etherscan.io/token/0x7d5121505149065b562c789a0145ed750e6e8cdd

Have there been any recent changes in tokenomics, what were they like?

– 90% of VR tokens were burned.
– VR’s Rewards Pool was split 80:20 between players and stakers instead of the original 50:50.
– We limited the purchase of VR token to $2000 per user.
– We extended the 2nd round of the presale and cancelled the 3rd round.
– We kept the price of the VR token in pre-sale the same.
– We changed the sales structure of the VR token.

Why did you make these changes?

The tokenomics we have designed before was good for the game and also for cryptos. The problem was that everyone was just looking at 168b VR they were still counting with a fully diluted market cap. They didn’t even read Whitepaper, so they didn’t know that most VR tokens would be locked. They hadn’t realized that this supply would be in circulation after many years.
We made this decision after weeks of discussions with all our partners, advisors and brand new very experienced crypto space strategic partners. This decision makes early buyers of VR token very happy, and we still have a lot of tokens for users, that will build the Victoria VR.
We solved the problem with the practicality of VR token divisibility by having an internal calculator (something like exchange) in Victoria VR for instant conversion of anything from a dollar to a VR.
The decision that you can buy a max $2000 of VR tokens is because we want to create a huge community. We want to give a chance of buying to everyone. Not just some big whales.

Will there not be a problem with the divisibility of the VR token after massive adoption?

As the Victoria VR tokens are an ERC20 token, they have a total of 18 decimal places. Divisibility is not the problem; the problem is practicality. We don’t want anything in Victoria VR to cost, for example, 0.00086 VR. You would have to recalculate everything complicatedly.
We solved this so that in Victoria VR, there will be an internal calculator (something like exchange) for instant conversion of anything from a dollar to a VR tokens.